Features of Cocos Creator
After Installation is complete, run Cocos Creator and you will be presented with a Dashboard.
There are four tabs listed:
• Recent Projects – most recent projects
• New Projects – start new project
• Open Other – open a project not listed under most recent
When a project is opened in the editor there are menus and panels that make up the interface. Panels can be moved and combined to customize it even more. Here we will take a look at the default layout:
The Toolbar contains the basic scene editing tools, game preview window, and remote debugging information.
The asset manager shows all the objects/assets within the project in a hierarchy format. You can drag and drop files over it to easily add more assets.
Scene editor is a WYSWYG working area where you can work on your project in real time.
The Attributes Properties is the area where we can view and edit properties of the currently selected object/node.
This is an easy way to setup and install Cocos Creator. Next we will get started on our first game tutorial! Feel free to subscribe to our newsletter to get the latest news and updates.